Hope this is a suitable place to post.
Had a bit of a discussion on global about training times and skill points. Just picked up my 4th crew member and done a little checking myself so if anyone's interested:
Training time looks to be based solely on the total of skill points + survival + diplomacy + combat. There's no difference between them, so no affect if unassigned points are added to a stat. Any points put into a skill (eg heat or first contact) no longer form part of the total so the training time is decreased. The skills themselves don't have an effect, just the points removed from the total.
Also, there's no difference between trained / acquired points, and starting stats of a character. So if you recruit a low-skill crew member and train them up, their training time will be the same as a high-skill crew member just bought with the same total points.
The upshot is if you've done a little exploring already, DON'T buy a super-low-skill crewmate, it's a waste of time. Get one that will slot into your exploration schedule, ie with the right stats to go for the next zone.
I'd ideally like to give a formula for the training time, but am a bit stuffed because the estimated time (that you get told the training will take before you click 'go') is NOT the same as the actual time. In my experience it varies by anything from a few seconds to a few minutes - don't know if anyone else has seen this? The estimated time has always been the longer of the two for me.
Couple of quick examples are (sorry, no pics):
Anna (Rookie)
Skill Points 90
Total Stats 70
No Special Skills
Training TIme ('estimated'): 15m 42s
Anna (Rookie)
Skill Points 1
Total Stats 93
All Special Skills
Training Time ('estimated'): 8m 36s - You can see the reduction by assigning special skills
Tobias (Sergeant)
Skill Points 288
Total Stats 256
All Special Skills
Training Time ('estimated'): 1h 52m 19s
Had a bit of a discussion on global about training times and skill points. Just picked up my 4th crew member and done a little checking myself so if anyone's interested:
Training time looks to be based solely on the total of skill points + survival + diplomacy + combat. There's no difference between them, so no affect if unassigned points are added to a stat. Any points put into a skill (eg heat or first contact) no longer form part of the total so the training time is decreased. The skills themselves don't have an effect, just the points removed from the total.
Also, there's no difference between trained / acquired points, and starting stats of a character. So if you recruit a low-skill crew member and train them up, their training time will be the same as a high-skill crew member just bought with the same total points.
The upshot is if you've done a little exploring already, DON'T buy a super-low-skill crewmate, it's a waste of time. Get one that will slot into your exploration schedule, ie with the right stats to go for the next zone.
I'd ideally like to give a formula for the training time, but am a bit stuffed because the estimated time (that you get told the training will take before you click 'go') is NOT the same as the actual time. In my experience it varies by anything from a few seconds to a few minutes - don't know if anyone else has seen this? The estimated time has always been the longer of the two for me.
Couple of quick examples are (sorry, no pics):
Anna (Rookie)
Skill Points 90
Total Stats 70
No Special Skills
Training TIme ('estimated'): 15m 42s
Anna (Rookie)
Skill Points 1
Total Stats 93
All Special Skills
Training Time ('estimated'): 8m 36s - You can see the reduction by assigning special skills
Tobias (Sergeant)
Skill Points 288
Total Stats 256
All Special Skills
Training Time ('estimated'): 1h 52m 19s