except for that any artifacts dropped in Antor have +15 levels, artifacts dropped in Gellan have +30 levels, and artifacts dropped in Rapir have +50 levels, because every enemy in the system will have 10x stats (damage, hp, sh, sh regen, armor) and 1.5x speed. Any weapon drops should also be 10x greater. Enemies should still spawn with auras, meaning a gold zlatte will have 100x the hp and sh of a normal zlatte and 60x the damage. I feel as if this will make a new, harder challenge for older players (not players like me but actual maxed players that are level 150) in systems where even mobs such as tefat or chelindron can hurt or kill. I also think that certain drops such as gold crates should also have 10x drops, for instance, the cleaner in a elite system would then potentially drop about 300K steel and 70K iridium, along with level 112 artifacts. Of course, some of these enemies would be near impossible to kill without a large team, such as an elite cleaner or an elite nexar commander, elite dreadnought or elite regius.
Statistics: Posted by Zachary2023154 — Sun Mar 24, 2019 6:58 pm