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Astroflux Forum The fluxiest forum in the galaxy 2019-04-26T14:41:07+00:00 https://forum.astroflux.org/feed.php?f=4 2019-04-26T14:41:07+00:00 2019-04-26T14:41:07+00:00 https://forum.astroflux.org/viewtopic.php?t=3657&p=76966#p76966 <![CDATA[Suggestions • Re: Faction Wars]]> Statistics: Posted by DaGGerz — Fri Apr 26, 2019 2:41 pm


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2019-04-25T14:02:03+00:00 2019-04-25T14:02:03+00:00 https://forum.astroflux.org/viewtopic.php?t=3657&p=76964#p76964 <![CDATA[Suggestions • Re: Faction Wars]]> Statistics: Posted by BrianN — Thu Apr 25, 2019 2:02 pm


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2019-04-23T17:45:08+00:00 2019-04-23T17:45:08+00:00 https://forum.astroflux.org/viewtopic.php?t=3657&p=76958#p76958 <![CDATA[Suggestions • Re: Faction Wars]]> Statistics: Posted by DaGGerz — Tue Apr 23, 2019 5:45 pm


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2019-03-30T02:40:36+00:00 2019-03-30T02:40:36+00:00 https://forum.astroflux.org/viewtopic.php?t=12737&p=76930#p76930 <![CDATA[Suggestions • Re: Elite Systems]]>

Statistics: Posted by BrianN — Sat Mar 30, 2019 2:40 am


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2019-03-25T15:59:30+00:00 2019-03-25T15:59:30+00:00 https://forum.astroflux.org/viewtopic.php?t=12737&p=76925#p76925 <![CDATA[Suggestions • Re: Elite Systems]]>
This would shift the balance of the game even more, more specifically in PvP. And believe me, you don't want that.

Statistics: Posted by Nightsky — Mon Mar 25, 2019 3:59 pm


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2019-03-25T15:57:01+00:00 2019-03-25T15:57:01+00:00 https://forum.astroflux.org/viewtopic.php?t=12737&p=76924#p76924 <![CDATA[Suggestions • Re: Elite Systems]]> MUCH faster at the cost of a high risk of death. Farming cleaner would be much more rewarding, for instance, but would actually slow down level 150s, while still allowing them a way to farm enough steel/iridium to experiment freely on ships. Another thing is, many higher levels like 150s don't have anything to do, but fighting higher level enemies for once and trying out an elite vorsran and fulzar would actually give them a reason to go back to playing the game.

Statistics: Posted by Zachary2023154 — Mon Mar 25, 2019 3:57 pm


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2019-03-25T14:50:20+00:00 2019-03-25T14:50:20+00:00 https://forum.astroflux.org/viewtopic.php?t=12737&p=76923#p76923 <![CDATA[Suggestions • Re: Elite Systems]]> Statistics: Posted by Malfunction Junction — Mon Mar 25, 2019 2:50 pm


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2019-03-25T06:21:26+00:00 2019-03-25T06:21:26+00:00 https://forum.astroflux.org/viewtopic.php?t=12737&p=76922#p76922 <![CDATA[Suggestions • Re: Elite Systems]]> ). To lower levels (75-125) elite systems such as Antor and Gellan would be dangerous, about their level. For 125+, elite systems would be about the same as normal, until they get to fulzar and vorsran, where suddenly enemies like warriors, monachi, plankton and macrophages get more dangerous, along with already dangerous enemies like battlecruisers, queens, judis, regius,blobs and exec. Vorsran would basically just kill you, creating challenges for higher levels used to just tanking everything. The rewards would be that suddenly good arts aren't exclusively gained through zhersis and blobs, but through all of fulzar and vorsran, if you are strong enough to get them.

Statistics: Posted by Zachary2023154 — Mon Mar 25, 2019 6:21 am


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2019-03-24T22:02:47+00:00 2019-03-24T22:02:47+00:00 https://forum.astroflux.org/viewtopic.php?t=12737&p=76921#p76921 <![CDATA[Suggestions • Re: Elite Systems]]> Statistics: Posted by Malfunction Junction — Sun Mar 24, 2019 10:02 pm


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2019-03-24T18:58:54+00:00 2019-03-24T18:58:54+00:00 https://forum.astroflux.org/viewtopic.php?t=12737&p=76917#p76917 <![CDATA[Suggestions • Elite Systems]]> except for that any artifacts dropped in Antor have +15 levels, artifacts dropped in Gellan have +30 levels, and artifacts dropped in Rapir have +50 levels, because every enemy in the system will have 10x stats (damage, hp, sh, sh regen, armor) and 1.5x speed. Any weapon drops should also be 10x greater. Enemies should still spawn with auras, meaning a gold zlatte will have 100x the hp and sh of a normal zlatte and 60x the damage. I feel as if this will make a new, harder challenge for older players (not players like me but actual maxed players that are level 150) in systems where even mobs such as tefat or chelindron can hurt or kill. I also think that certain drops such as gold crates should also have 10x drops, for instance, the cleaner in a elite system would then potentially drop about 300K steel and 70K iridium, along with level 112 artifacts. Of course, some of these enemies would be near impossible to kill without a large team, such as an elite cleaner or an elite nexar commander, elite dreadnought or elite regius.

Statistics: Posted by Zachary2023154 — Sun Mar 24, 2019 6:58 pm


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2019-02-20T20:20:23+00:00 2019-02-20T20:20:23+00:00 https://forum.astroflux.org/viewtopic.php?t=12730&p=76890#p76890 <![CDATA[Suggestions • Re: [SHIP] ERASER-2.20]]> Statistics: Posted by Nightsky — Wed Feb 20, 2019 8:20 pm


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2019-02-15T11:15:01+00:00 2019-02-15T11:15:01+00:00 https://forum.astroflux.org/viewtopic.php?t=12730&p=76883#p76883 <![CDATA[Suggestions • Re: [SHIP] ERASER-2.20]]> Action filled space shooter game. Explore planets, upgrade weapons and pilot powerful spaceships. Best of all, it is realtime multiplayer. Play in your browser



Seems very alike to me :P

Statistics: Posted by xDreamSlayerx — Fri Feb 15, 2019 11:15 am


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2019-02-15T04:48:17+00:00 2019-02-15T04:48:17+00:00 https://forum.astroflux.org/viewtopic.php?t=12730&p=76881#p76881 <![CDATA[Suggestions • Re: [SHIP] ERASER-2.20]]> Statistics: Posted by Malfunction Junction — Fri Feb 15, 2019 4:48 am


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2019-02-14T19:06:11+00:00 2019-02-14T19:06:11+00:00 https://forum.astroflux.org/viewtopic.php?t=12730&p=76880#p76880 <![CDATA[Suggestions • Re: [SHIP] ERASER-2.20]]>

Statistics: Posted by xDreamSlayerx — Thu Feb 14, 2019 7:06 pm


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2019-02-13T23:26:26+00:00 2019-02-13T23:26:26+00:00 https://forum.astroflux.org/viewtopic.php?t=12730&p=76879#p76879 <![CDATA[Suggestions • Re: [SHIP] ERASER-2.20]]> Statistics: Posted by Malfunction Junction — Wed Feb 13, 2019 11:26 pm


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