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Astroflux Forum The fluxiest forum in the galaxy 2019-02-13T19:33:42+00:00 https://forum.astroflux.org/feed.php?f=14 2019-02-13T19:33:42+00:00 2019-02-13T19:33:42+00:00 https://forum.astroflux.org/viewtopic.php?t=12059&p=76878#p76878 <![CDATA[Hints and Tips • Re: sailfish, is it worth it?]]>












you get nuthing

Statistics: Posted by xDreamSlayerx — Wed Feb 13, 2019 7:33 pm


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2019-02-03T08:15:56+00:00 2019-02-03T08:15:56+00:00 https://forum.astroflux.org/viewtopic.php?t=12059&p=76861#p76861 <![CDATA[Hints and Tips • Re: sailfish, is it worth it?]]>

Statistics: Posted by BrianN — Sun Feb 03, 2019 8:15 am


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2019-01-24T19:33:40+00:00 2019-01-24T19:33:40+00:00 https://forum.astroflux.org/viewtopic.php?t=12700&p=76840#p76840 <![CDATA[Hints and Tips • Re: Kill blobs with little skill and 60%ish arts]]>
That's enough to ditch damage boost IF you can make them fly straight at you. That way lwg pumps enough damage into them before they hug. Might work with less if you use health debuff. It's a bit close but without lag, it works nicely and for emergencies, damage boost is still there.

That about doubles the amount of farmed blobs per hour.

I wonder what average arts actually look like.

Statistics: Posted by Xticks — Thu Jan 24, 2019 7:33 pm


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2019-01-15T12:46:40+00:00 2019-01-15T12:46:40+00:00 https://forum.astroflux.org/viewtopic.php?t=12018&p=76834#p76834 <![CDATA[Hints and Tips • Re: Best elite techs for weapons]]>
What you want is an exceptional line of flat in an art, at a decent strength (100+).

If it's quality is not clear, you can find out if it's exceptional by upgrading. The more lines in an art, the less the upgrade per level of strength, but in a one liner it'll upgrade ith about 20-10 (basically like 14) per strength level (on first line). These values get lower the more lines you get and lower in the order. If it upgrades by like 2.1 in second line, it's not exceptional.

In combo arts it's more difficult. High strength superiors sometimes give like 500-600 on a second line. But that's pretty rare in my collection. Still, it can be pretty good. For instance, I kept like 320% shield with 420 flat corrosive. In that case, it's a great art.

What I usually do is compare if the art you have is as good as two other arts, if its values were doubled.
So if you have 75% kinetic and 455 flat, double it: 150% kinetic% and 910 flat.
That is pretty good on the kinetic%, but low on the flat - values over 1300 are common on a single blob level line. The difference is explained by the fact that the 455 line is superior or lower.
This method forces you to seek exceptionals and multiliners.

Still ,there are many ways that lead to Rome. Ipsi's score system (don't know where it is) is a good way to judge combo arts too.

Wrote a lot: Is this still on topic?

Statistics: Posted by Grobson — Tue Jan 15, 2019 12:46 pm


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2019-01-11T00:29:01+00:00 2019-01-11T00:29:01+00:00 https://forum.astroflux.org/viewtopic.php?t=12018&p=76830#p76830 <![CDATA[Hints and Tips • Re: Best elite techs for weapons]]> Statistics: Posted by Relentless — Fri Jan 11, 2019 12:29 am


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2019-01-10T00:08:06+00:00 2019-01-10T00:08:06+00:00 https://forum.astroflux.org/viewtopic.php?t=3050&p=76828#p76828 <![CDATA[Hints and Tips • Re: Crew Training Guide V1.0]]> Statistics: Posted by bolbi — Thu Jan 10, 2019 12:08 am


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2019-01-09T13:24:12+00:00 2019-01-09T13:24:12+00:00 https://forum.astroflux.org/viewtopic.php?t=3050&p=76824#p76824 <![CDATA[Hints and Tips • Re: Crew Training Guide V1.0]]> Statistics: Posted by 3ace — Wed Jan 09, 2019 1:24 pm


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2019-01-08T10:24:41+00:00 2019-01-08T10:24:41+00:00 https://forum.astroflux.org/viewtopic.php?t=3050&p=76823#p76823 <![CDATA[Hints and Tips • Re: Crew Training Guide V1.0]]> Statistics: Posted by bolbi — Tue Jan 08, 2019 10:24 am


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2019-01-08T09:50:57+00:00 2019-01-08T09:50:57+00:00 https://forum.astroflux.org/viewtopic.php?t=12700&p=76821#p76821 <![CDATA[Hints and Tips • Re: Kill blobs with little skill and 60%ish arts]]> Statistics: Posted by bolbi — Tue Jan 08, 2019 9:50 am


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2018-12-25T21:46:40+00:00 2018-12-25T21:46:40+00:00 https://forum.astroflux.org/viewtopic.php?t=12700&p=76814#p76814 <![CDATA[Hints and Tips • Re: Kill blobs with little skill and 60%ish arts]]> Statistics: Posted by Xticks — Tue Dec 25, 2018 9:46 pm


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2018-12-21T17:27:27+00:00 2018-12-21T17:27:27+00:00 https://forum.astroflux.org/viewtopic.php?t=12059&p=76811#p76811 <![CDATA[Hints and Tips • Re: sailfish, is it worth it?]]> Statistics: Posted by xDreamSlayerx — Fri Dec 21, 2018 5:27 pm


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2018-12-21T17:13:41+00:00 2018-12-21T17:13:41+00:00 https://forum.astroflux.org/viewtopic.php?t=12700&p=76810#p76810 <![CDATA[Hints and Tips • Re: Kill blobs with little skill and 60%ish arts]]> Statistics: Posted by xDreamSlayerx — Fri Dec 21, 2018 5:13 pm


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2018-12-06T01:33:52+00:00 2018-12-06T01:33:52+00:00 https://forum.astroflux.org/viewtopic.php?t=11749&p=76802#p76802 <![CDATA[Hints and Tips • Re: Aureus Beam versus Chrono Beam: Analysis]]> Statistics: Posted by dales — Thu Dec 06, 2018 1:33 am


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2018-12-03T03:20:01+00:00 2018-12-03T03:20:01+00:00 https://forum.astroflux.org/viewtopic.php?t=3050&p=76799#p76799 <![CDATA[Hints and Tips • Re: Crew Training Guide V1.0]]>
(Edit: I don't know why the big blank space; BBCode is annoying like that. Anyway, table is down there somewhere.)

(Edit: fixed your code, you had returns (enter) between every "tr/" and "tr" -bolbi)

Statistics: Posted by Actaeon — Mon Dec 03, 2018 3:20 am


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2018-11-25T16:22:44+00:00 2018-11-25T16:22:44+00:00 https://forum.astroflux.org/viewtopic.php?t=12713&p=76775#p76775 <![CDATA[Hints and Tips • Re: Art Setup finder]]>
arts.png

Based on

Statistics: Posted by Xticks — Sun Nov 25, 2018 4:22 pm


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