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#29120 by JewInSpace Fri Mar 27, 2015 4:41 am
Hello AF community!

I have never attempted to solo Exe, but I am very tempted to try. I have spent many hours dragging around blobs to farm sidus and regius arts. sidus I can bring in a very nice amounts rather quickly, but find the lack of levels (90) not that rewarding. Regius on the other hand has good turn outs in arts but takes me around 1-1/2 to 2 hours to get blobs to kill him, making the effort not worth the reward when nothing good drops. I see the people who solo Exe do it in around the same time or less. So I am here to ask what things are needed to accomplish this task.

I have seen only 2 ship types solo Exe, the Medic and BQ, I own both.

Medic would utilize debuffs and stickies, while BQ would use debuffs and jaws.
Which is easier? which is faster? what kind of setups would each ship use such as glass cannons or balanced? what kind of volley damage would I need for Medic? what dps would I need for jaws?

I am lvl 120, clanless, with a lot of offers that I refuse because I don't see clans run exe regularly enough for me to feel like they have anything to offer. I like doing things on my own, but I'm at the point where the only thing worth my time anymore is (110) potential arts.

I could do it the regius/blob method but that attracts far to much attention, and I had the exe arts stolen from me the only time I did it that way by alternate. I want to solo him properly so it doesn't attract a whole mess of people trying to get something for free.
I would love to fly this ship in-game!
#29680 by Xticks Tue Apr 07, 2015 6:50 pm
I have the exact same interest. And it seems like people are very secretive about their techniques.
So far I was able to get 1-2 million per run with 50% corro nuke debuff and corro sf etech lvl 100.

The arts i have used on medic are 77.4% allres, 158% shield, 19.8% rof and 223% corr.
That's actually enough to solo about 10-20 hours or more.

If anybody can point me to a faster way, please do.

What you don't do can be a destructive force. (Eleanor Roosevelt)
Failure: a few errors in judgement, repeated every day.
#29685 by tacocow Tue Apr 07, 2015 8:10 pm
for bq you have the lean cuisine, just jaws and infes to take down the spawner going full paper mode, using full rof and any kin% you can muster. from there you can use lance for dot to kill the rest after you tanked up, or you can use corr lightning with nuke for debuff if you go corr.

for medic you have more variety. you can go with sticky bombs with kin and nrg debuff to kill the center. it's what i used, i went full paper apart from a res art. alternatively you can use sf to kill center, with DD etech you only need nrg res debuff but its still very weak. you can go with kin dmg etech or corr etech which give better outcomes. if you want to use sf i suggest using corr tech and debuff res with nuke, because afterwards you can kill the rest using CL without needing to change much of your build. you can do the same however with kin etech and lance to kill after the spawner dies.

the hardest part of killing exec is taking the spawner down, after that its easy peasy

#29694 by Xticks Wed Apr 08, 2015 2:30 am
Somehow the health bar is hard to read. I get about 4 or 5 million off with the following setup:

77.4% allres, 38,4%rof, 222.9%corro with weapons like above.

And when I come back, most of it is gone. So I really dont understand how exe heals or how to diminish the effect. it's a bit frustrating to do 5 steps forward and 4 steps back. Does it heal uniformly? cause if i do a lot of damage in the middle, but the outer parts heal, then there's a chance to wear it down.

The stomp should definitely be avoided. I have yet to make a video, but it seems it heals 2million by it

edit: If I just knew what i was doing. I've seen dropping it from 315 to 310, but I can't replicate it.
Last edited by Xticks on Sat Apr 11, 2015 11:34 am, edited 1 time in total.

What you don't do can be a destructive force. (Eleanor Roosevelt)
Failure: a few errors in judgement, repeated every day.
#29859 by Xticks Sat Apr 11, 2015 10:53 am
There is a problem with the lightning leech. It didn't work for me.

I did a few million damage in order to test claims that health regenerates worse than shield.

So I flew into it with lots of shield. It didnt regenerate a bit.
Then I flew into it with lots of health. it didnt regenerate a bit.

Was this just a glitch? I carefulley avoided to get stomped though.

What you don't do can be a destructive force. (Eleanor Roosevelt)
Failure: a few errors in judgement, repeated every day.
#30160 by Xticks Sun Apr 19, 2015 11:27 am
Would that mean that the spawner only stomp heals? Because Exe was damaged, but did not regenerate. The only explanation I have now is that the outer parts had fully healed and the spawner couldn't.

What you don't do can be a destructive force. (Eleanor Roosevelt)
Failure: a few errors in judgement, repeated every day.
#30575 by Xticks Wed Apr 29, 2015 1:48 pm
Ok, I solo'd it yesterday. Since I lack teleport, it took 4 hours and is probably the worst Exe solo ever. I used the following stats for killing the spawner:

Medic lvl 120
75% allres
49.5% rof
182% corro damage

Shadowflame had 100% corrosive damage
Nuke had 50% corro debuff
power boost was at 70% damage+

While it wasn't helping much, void tents added a little. I used longer hardened shield as well.

Tactic was simple. debuff, unload sf, maybe try to let the power regenerate for a second hit, die, repeat. Fact is, if you can damage exe and won't let it stomp you, you can solo it. Focus on the spawner. Mine gave way at 166m health. I did about 1 to 1.3m damage each run.

When the spawner was gone, I did a reset to power up skeletor lightning with extra hits. But any massive damage with the right debuff will do.

Maybe, if you are a bit sturdier with less damage, you can unload 2 or 3 volleys per run. I here and there managed 2.

So yeah, it's possible to solo exe without queen and without teleport. It just doesn't make much sense to do it more often that way.

What you don't do can be a destructive force. (Eleanor Roosevelt)
Failure: a few errors in judgement, repeated every day.
#30581 by TheScythe Wed Apr 29, 2015 8:01 pm
Its actually a pretty good first solo from what I hear..mine took 3 and a half hours, doing like 800k damage per run. This was in retro, before the exe resist nerf though. Was the first exe solo in a non-bq ship afaik, excepting the assassin with cloakbug. But my spawner died at 222m HP, perhaps that was changed too...

From my experience, its not the stomp that heals it, but the lightning leeches when you debuff. I found that pressing Q while debuffing reduces the heal by a substantial amount.

#33838 by Xticks Tue Jul 28, 2015 4:44 pm
OK, after a while, I improved a bit. A good solo now takes 30 minutes, which is slow compared to others, but still. If I knew what I'm doing, it would probably be faster. Right now I just tp there, unload a nuke and a full powerbar of SF.

The stats are:
Medic with Teleport
80% allres
30%+43,6% rof
232% corro damage
27k shield
14k health
nuke with 50% corro debuff
sf with 100% corro = 1210k Damage

An ordinary run is about 1.3m damage to the center and 5m in total. can be up to 2m.

When the center is out (160-180m health), I switch to 70k health and kill it with Corrosive Lightning (max extra parts), Nuke and Death Cloud.

Carefully steer it out of harms way by slowly flying somewhere quiet and check the map occasionally. When there's few parts, Exe is teleporting much faster and it's not that easy to evade it's teleport. So you best need only one more run after the center is gone.

I wonder how I can improve that

What you don't do can be a destructive force. (Eleanor Roosevelt)
Failure: a few errors in judgement, repeated every day.
#33839 by Nagasaki Tue Jul 28, 2015 5:15 pm
xticks add an armor debuff and an energy debuff to that, also ideally you want range tech tp for exe rather than speed (which is what works better for most other things). Now when you go to exe, you want to tp right on top of it or near, so that it doesnt tp at all, or if you let it tp place the nuke before it tps to save some power. Use all your debuffs and after that choose either overcharged power boost or optimised (i prefer optimised for now) and as you say unleash a full bar of sf. Try not to shield too early (or too late ofc XD) use it only once orb attacks start reaching you, the squares you can just move a bit to dodge.

Also for the cl part, 70k o.0 geez what for, exe doesnt do that much damage, you dont even need resists lol.

The fastest way theoretically though would be to clear the first batch of shapes from the start and then just use cl from then on even for the center. But you would need pretty powerful and specialised aoe weapons of different dmg types to clear the shapes fast enough to make it worthwhile.

Image ... okay let me just go get level -1
#33847 by Xticks Tue Jul 28, 2015 10:20 pm
Ok, some of the advice is so good that I already use it. When I approach Exe, I leave a Nuke where I think it's going to tp so my bar is full. Works normally and I use void tents as well although that might be a 10 % difference since SF has only 1k energy damage.

Am I right that armor reduction can in the best case enhance the weapon power to 150%? I ignored armor mostly since I lack another 1.5m steel.

I actually did some tests with speed and range for TP (just racing 20s in one direction) and at least with a ROF setup, range beats speed easily. At least at half etech.

Yep, 70k. It's either that or 14k. I like feeling safe. also, a stray warrior might find me. While I start learning to use speed boost in order to get back to a few part exe, I still prefer to survive in one go. 3 damage arts do a nice enough job.

I'll keep in mind to find a good shapekiller setup.

What you don't do can be a destructive force. (Eleanor Roosevelt)
Failure: a few errors in judgement, repeated every day.
#33858 by Nagasaki Wed Jul 29, 2015 5:12 am
I don't really know the math on the armor stuff, feeling too lazy, all i can tell you is the effect it has for me. I use c4 for armor debuff. Without it i do 3 million to the center in one power bar, with it i do 5 million. Note though that its glitchy sometimes and the armor debuff or energy debuff sometimes fail to apply.

Image ... okay let me just go get level -1

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AstroFlux is a MMO space shooter with numerous weapons, upgrades and abilities. Explore the galaxy and collect space junk to gain resources for new technologies.