So, correct me if I'm misinterpreting your whining
It's not whining...
"You people are too strong for me to compete with, so everyone should be weakened so I can compete."
I don't care about competing with others... I care about having fairplay, which is not available here in any way.
You think players who spend the time and put the effort into being strong shouldn't be rewarded for it?
You said it... "rewarded". But a reward shouldn't go into insane heights aka "randomized artifacts". And yes, artifacts are mainly the cause of imbalance.
If you think you can win PvP by getting a few thousand flux, go buy some and see how far it can take you without any effort.
No comment... i'm tired of saying it all the time over and over and over again... May some other friendly soul explain what i would explain now.
The people who are strong don't suddenly get there. In June, I hadn't touched PvP seriously. In July, I was in the top 10. Since then, I've taken first every month. I didn't magically do that because I got that first 250 flux. I got there because I used to grind like a maniac, and I trained with Shredder for hours a day. I was obsessed with getting stronger.
If your personal goal is to become the best in a flash game... then it is your personal decision. My goal is to have fun in a game and experience all content in a full extend without suffering from the inability of creating a finally fair game. And just to make it clear, i also spent 800 hours into Darkorbit and i am UFE... but i know the guy who plays for 10.000 hours is just a tiny bit better than i am by having full havoc. transfering this logic into astroflux means even if you play for 50.000 hours or 100.000 hours it doesn't mean that you suddenly are the best in the game because you know there would be limits.
This is an MMO where the impetus to play for a lot of players comes from PvP. Why do we grind and optimize everything? To do well in PvP. Leveling the playing field with artificial fairness is laughable. We already have fairness. Everyone starts out in Hyperion in crappy little ships, we are all given the equal opportunity to grind artifacts and steel, and everyone can buy the same ships and pods. What you choose to do with that opportunity is entirely up to you - if you waste it complaining on the forums, you shouldn't complain that you can't compete. And yes, I know not everyone has the same amount of time to commit to playing this game. This is why I think PvP brackets should be based on average artifact level, as that is a much better indicator of strength.
Comes from a player who has achieved everything in-game already, pretty much the only reason why you even say that. Compared to back then when i started, the playtime and investment of money didn't matter that much, you could win a PvP match even without being a superior player. No, even better, i won PvP-Matches back then with a starter ship and not-so-rare-and-strong-weapons
If the above hasn't convinced you of anything, let's try an analogy:
Consider sports. A few naturally talented and particularly dedicated individuals reach an international level of play. These people work absurdly hard to get to the top, and they enjoy competing with players of comparable skill.
Congratulations, you compare an apple with an orange. In sports, you come together with athletes who have the same ability and aren't omni-potent. Thus, usain bolt is good at running and speeds while he possibly sucks at playing football. Here in astroflux you can take the role of everything... If you can kill zhersis, you can farm arts, if you farm strong arts, you become stronger... becoming stronger results in becoming better in PvP. becoming better in PvP allows you to get flux, getting flux gives you more possibilities of optimization and finding tactics, thus, the circle repeats.
the people who spend the time and maybe the money, will and should be the strongest. It is frankly a bit insulting that you think this is somehow unfair - that I don't deserve to be as strong as I am, given our equal beginnings. Nightsky, you've even been playing a lot longer than I have. What's your excuse?
This thinking of "spending time = being the best" makes me sick at some point. Look at so many MMO's around you... You can be happy that there is an MMO like astroflux that allows you to go into insane heights, other MMO's have limits in strength and the only thing you can improve there is your skill.
And my excuse for playing longer and being weaker is that i don't waste my time playing a flash-game 24/7 and attempt to achieve something in games that people actually know aka overwatch etc.
dunno but i should possibly start doing a video about the problems in astroflux...