The order of stuff is reversed now - all this time emphasis was on exploring later and training crew first. Now, new players get easy quick crew trained as well as the exploration rewards. Artifact upgrading can come in later.
DaGGerz wrote:People can explore low level zones first to get better trained members, no new player will instantly upgrade artifacts. You only need 500+ for the best artifacts so it's less of a problem than it's being perceived as.
Draconis wrote:DaGGerz wrote:People can explore low level zones first to get better trained members, no new player will instantly upgrade artifacts. You only need 500+ for the best artifacts so it's less of a problem than it's being perceived as.
So then do it, take me up on the challenge. Fire a crew member and see just how long it takes to make it back to 500 all. Used to take somewhere between 5000 and 6000 hours. Get back with me in a few months to a year when you have the results.
The entire fluxxing point of changing the crew system was to remove that horrible punishment of accidentally exploring too early, this seems to have utterly failed in that regard. Or am I wrong, and it actually takes less time? Fire a crew member and find out.
traf wrote:since when is training crew required to explore planets? what am i missing? i explored everything before training was a thing
traf wrote:alrighty, I have a steam alt that has never explored a planet, nor have they trained at all. I'll see if I get stuck someplace.
Cen, at first I disagreed, because you no longer need 200 points (if you ever did) to start exploring as there's no downside if you end up 'short' - you now have high-level crew, not 500-500-500 but high, and you can train them by upgrading arts. But you have a good point with the 'wall' you can hit by needing that extra boost to hit the next planet, and having nothing to do but upgrade shoddy arts. From what I remember, most planets give more than enough skill points to get on to the next one, but this is when you're up and running, so to speak.TheCen wrote:The problem is that in order to explore planets you need to at least get some skill points on your crew. (Will you at least admit to that?) So.. in order to get your crew all the required points to start exploring correctly you need close to 200 points (depending on how you go about exploring planets) . (Have I lost you yet?) Now.. take a brand new player. How are they going to reach 200 skill points on each crew? Under this new system... it's going to take a lot longer to get those skill points.
The skill points are based on the strength of arts. So, new players level 1-20 are going to have to get their hands on higher strength arts in order to get MORE skill points. (are you still following?). Level 1 strength art is 5 minutes to upgrade and equals 1 skill point. Hmmm.. this sounds like it's going to take longer for NEW players.
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