#75567 by CreatureFromTheDeep
Tue Feb 06, 2018 2:33 pm
Nightsky wrote:I'm sorry but this is something I really need to vent about now. And it may not directly apply to me, but various other players and clans that are affected. And this could potentially mean the doom for Astroflux in the future. I am talking about War, Toxicity and Kos'ing in the game. So, why exactly do I feel like this is a bad thing?
Now War can happen in every game, and in many games it's a fixed part. And it's nothing bad, war is something that is just part of games. In Astroflux it can escalate though as I have witnessed quite a few times now. And this also counts for Kos'ing people. Things like these just tend to become too extreme in Astroflux to a point where people take a quit and just leave the game. And this is negatively impacting the game, especially the user count. We all are complaining about a low player count and how several systems are just empty most of the time. And I mean it's true, the amount of players that play this game daily is very low. But stuff like that is not really helping the game, it actually does the exact opposite and it makes it worse and bring the game faster to the point of where the servers are better left shut down.
Today I could experience a good example. Actually two at the same time. While playing this game and doing my dailies I decided to fight a player in a PvP instance. Even though he was higher level he decided to die and left. Soon a higher level came and hunted me down. Through so many systems he followed me and tried to make it impossible to complete my dailies, in PvP systems he killed me continuously. So I switched to my main and killed him instead which resulted that he called for backup. Well... This just proves the toxicity in this game. Even a kill can put you on a Kos list and literally mean that in the future you can't play this game properly anymore. The continuation of this story is that another player helped me. We both were more or less victorious. Another player joined the fight while we said that he shouldn't interrupt. The result of that single sentence was a lifetime KoS... Now, let me ask this question: Seriously? This just proves that Kos'ing is being abused in this game and well - right now it tends to make people quit which is contra productive to what we have to achieve now.
And this is what I really want to point out now. People, you should be more considerate of others. Keep in mind that on the other side sits another human who also just wants to have fun. So don't ruin their enjoyment for the game, unless you want this game to be empty in the not-so-distant future. Because due to all of this war, this toxicity and of course the Kos'ing as a result of toxicity. If you have a problem with someone, solve it with words. If it doesn't work out, geez, be enemies for a day or two. But don't make this person's life a hell by just constantly killing him whenever you see them. Because this is what makes players quit this game or makes them play it less.
We also have certain players who are flying around in the low level PvP systems and kill everyone who is unfortunate enough to be in that system in that very moment and potentially is getting camped for actually no reason. Yes, this is a PvP instance, but it is a game nonetheless, so it should be enjoyable for everyone, not frustrating. And the developers should start to support this thought if they want to keep their game alive for longer, otherwise this game is soon going to be a desert with only a very few end-game players playing. And I don't think anyone wants that to happen, right?
As I said, I currently don't have any experiences with being hunted really except for that one exception now. But I can imagine how frustrating it must be for some players to be constantly hunted for minor reasons. Even loot stealing is something minor as someone can easily kill another enemy. So there is no need to make a big deal out of it. A war can be good, heck, if you want to clash your heads together, do it... If you want to have revenge, go ahead. But don't exaggerate. I personally want this game to be a place everyone can enjoy, not just a few players.
Thanks for reading.
Regards ~ Nightsky aka Pericles_Corde
Ok, so after reading this, I couldn't help but reply.
Firstly, a PvP system is a PvP system, players can kill whoever they want with no restriction. Restricting PvP is a bad idea as it is literally one of the main things that keeps astroflux alive. If you don't want to be killed goto PvE. It's as simple as that. PvE can get boring after you become super strong (killing regius in .5 sec, killing exe in 20 sec, etc.) and you will want to eventually start fighting other players, you would quit if PvP did not exist once you are that strong. (The game ends in 2020, don't ride a sinking ship to the bottom.)
Toxicity is definitely a problem, many high levels are very toxic and don't even realize it. (I used to be.)
Every MMO ever, will and have had very toxic players, there isn't really a way around this.
KoSing is not even a problem anymore, you have clan instances (which should be removed because they ruined KoSing) which are clan exclusive, no one can disturb you there!
If you have any problems with what is said above, feel free to reply! (I will probably not see your message!

Those who think only about life and death, they are dead, for they have no dreams. ~Auther unknown