So, as I've been back in Astroflux of late, one thing has been in mind: How feasible is it to get to the integer limit with the coordinates, and what would happen if one does reach it?

My Prediction: The system would crash, and everyone disconnects.

Phase I

First, we would need to acquire the time needed to get to said coordinates.

Question: Which system has the least amount of distance between coordinate integers?

Why: This would show us which systems would be the easiest to travel.

How: This would be done with tests based on time and distance. Throughout every system, calculations would be needed to see which system takes the least amount of distance to travel x amount of coordinates. This system will be used for actually travelling the system. There should be multiple tests upon multiple tests for accuracy.

Result: Mitrilion has the lowest amount of pixels in between coordinate points. This was tested via teleport by BayD3. Mitrilion had the highest score of 198 in a single teleport, Sarkinon had the lowest at 43.

Phase II

We need to find the players that can go as fast as possible.

Question: Who can go the fastest that is able to participate?

Why: This would minimize time needed to get to the integer limit.

How: Multiple tests would be needed for this, to see who has the highest average speed. This would mean less time needed, meaning it could be possible to reach the distance in a reasonable amount of time.

Phase III

Next, we would need to figure the time it would take to reach said number on the coordinates.

Question: How long would it take to get to the integer limit?

Why: This would allow us to prepare how long this journey would be.

How: We would have to calculate the amount of time by putting the average time for the system with the smallest distance between coordinate points. This would determine how much time we would need to get to said number.

Phase IV

Finally, we would travel the distance, if the average time needed is reasonable enough.

Question: Is it even remotely possible to travel this distance? If yes, go through with how.

Why: We could see what would happen if we hit the limit.

How: Fly within the system that has the fewest pixels between coordinates. This should be done if it is a reasonable amount of time (< or = to 2 days) in shifts.

Result: Turns out RandomLucernian decided to fly to the limit. It turns out the game breaks when the limit is reached, wrapping around and able to go to positive intlimit and negative intlimit. The coordinates in Fulzar were +/-536871 for the boundary.

So here's the question... Anyone wanna participate?

EDITED 1 TIME: 6:33 PM 9/24/17 CDT

EDITED 2 TIMES: 11:31 PM 9/24/17 CDT

My Prediction: The system would crash, and everyone disconnects.

Phase I

First, we would need to acquire the time needed to get to said coordinates.

Question: Which system has the least amount of distance between coordinate integers?

Why: This would show us which systems would be the easiest to travel.

How: This would be done with tests based on time and distance. Throughout every system, calculations would be needed to see which system takes the least amount of distance to travel x amount of coordinates. This system will be used for actually travelling the system. There should be multiple tests upon multiple tests for accuracy.

Result: Mitrilion has the lowest amount of pixels in between coordinate points. This was tested via teleport by BayD3. Mitrilion had the highest score of 198 in a single teleport, Sarkinon had the lowest at 43.

Phase II

We need to find the players that can go as fast as possible.

Question: Who can go the fastest that is able to participate?

Why: This would minimize time needed to get to the integer limit.

How: Multiple tests would be needed for this, to see who has the highest average speed. This would mean less time needed, meaning it could be possible to reach the distance in a reasonable amount of time.

Phase III

Next, we would need to figure the time it would take to reach said number on the coordinates.

Question: How long would it take to get to the integer limit?

Why: This would allow us to prepare how long this journey would be.

How: We would have to calculate the amount of time by putting the average time for the system with the smallest distance between coordinate points. This would determine how much time we would need to get to said number.

Phase IV

Finally, we would travel the distance, if the average time needed is reasonable enough.

Question: Is it even remotely possible to travel this distance? If yes, go through with how.

Why: We could see what would happen if we hit the limit.

How: Fly within the system that has the fewest pixels between coordinates. This should be done if it is a reasonable amount of time (< or = to 2 days) in shifts.

Result: Turns out RandomLucernian decided to fly to the limit. It turns out the game breaks when the limit is reached, wrapping around and able to go to positive intlimit and negative intlimit. The coordinates in Fulzar were +/-536871 for the boundary.

So here's the question... Anyone wanna participate?

EDITED 1 TIME: 6:33 PM 9/24/17 CDT

EDITED 2 TIMES: 11:31 PM 9/24/17 CDT

Last edited by Splat2012 on Mon Sep 25, 2017 4:33 am, edited 1 time in total.

Balance won't happen. Forget trying to balance the game, BE BROKEN! Also, when the mods don't look into trolling, which certain player is guilty of, the moderation system is just poor.