One last thing I would love to add is the following thing: Please consider nerfing every DoT weapon in the game.
Why I suggest that? I have said and stated that multiple times, but DoT has slowly become the game. Very rarely I see people running around with pure direct damage weapons because DoT is the prime status effect. Have DoT, have the upper hand against people with direct damage weapons. You can Q their attacks perfectly fine while they can take the damage from you even if you are kilometers away. DoT makes so many battles in PvE easy. Killing renegade tanker as a level 5 guy? No problem. Acid blaster, all you need is time.
No, but seriously, I have ranted about this so often but people fail to understand that "damage over time" has become the leading status effect for a good reason. DoT bypasses Q indirectly. DoT has infinite range in a way. Stacking DoT weapons can have infinite damage in a way. I made the test myself. I used pure direct damage against a DoT-guy: I lost 5 times. I used DoT weapons against the DoT guy: I won 4 times and lost once. DoT should be a side effect, not the main-to-go status effect for ultimate destruction.
Seriously, think about it for a while. I'm open for a discussion about this.
Why I suggest that? I have said and stated that multiple times, but DoT has slowly become the game. Very rarely I see people running around with pure direct damage weapons because DoT is the prime status effect. Have DoT, have the upper hand against people with direct damage weapons. You can Q their attacks perfectly fine while they can take the damage from you even if you are kilometers away. DoT makes so many battles in PvE easy. Killing renegade tanker as a level 5 guy? No problem. Acid blaster, all you need is time.
No, but seriously, I have ranted about this so often but people fail to understand that "damage over time" has become the leading status effect for a good reason. DoT bypasses Q indirectly. DoT has infinite range in a way. Stacking DoT weapons can have infinite damage in a way. I made the test myself. I used pure direct damage against a DoT-guy: I lost 5 times. I used DoT weapons against the DoT guy: I won 4 times and lost once. DoT should be a side effect, not the main-to-go status effect for ultimate destruction.
Seriously, think about it for a while. I'm open for a discussion about this.

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