I want to ask an apollogy because i made a mistake on my previous post in which i was giving my opinion about the weps on the 5th version of this update. Was on the part of pirayas, appart from the shake thing i read "make them novable" when in reality is non-novable if they are shakeable. Now i see that i was wrong, but I still have the question about how the shake ability will work.@bolbi
, thanks for your numerical examples on those weps, they have helped me a lot to understand the changes and to think better of more suggestions.psg
After reading myorum's suggestion and both of yours, i like the last you made:
Reduce base Rof by 50%
Increase base Focus rate by 100% to compensate
Increase base damage by 100% to compensate
Reduce range tech from 75% to 40%
Add kinetic base option
I think this way will nerf psg enough for stop being OP in PvP and will keep it very decent on PvE, if i use psg in fulzar and vorsran the only enemies i kill with it are bombers and i also use it to leech from spawners. I think that way it could be used also with % arts which is great, so this seems fine to me, but not sure about what others think of it.cl
I like what myorum and bolbi had suggested, this way cl also will stop being OP in PvP. And the dot et increase also sounds good to make it more aviable for % arts.
PvP penalty of 40%
Increase dot tech from 35% to 60%EF
Now i understand what you mean by adding the projectiles tech, but i'm still not sure about it. I've been hitted from lvl 100-110 EF users with some of its area far to the center and it has tooked away from me around 100k of hp, now, this players that didn't had decent arts. For players that have between 1 mil to 3 mil of damage that means nothing even with the currently proposed changes.
I'm still thinking that the base damage increase proposed is extremely unfair in PvE for the other rest of other weps. Also i think that if the EF user wants to debuff the energy resistance then he should use a dif wep for that or use the et it already has. Why not reduce EF base damage? that way i think it would stop being the most broken wep of the game. The main use i've seen for on PvE is for killing exec in a few secs, and as bella has exposed in a previous post, the idea of the update is not to make the PvE game easier so i don't understand why give it a PvE buff.
Add projectiles tech
Don't reduce the AOE
Increase power use 200%
Increase reloadTime 30%
Reduce pvp damage by 50%
Reduce base damage by 70%
Remove its base energy resistance debuff
Increase energy resistance debuff et from 15% to 35% to compensate
The maths i'm doing in my head tells me that EF users will still be capable of doing damage in mil numbers even without the base energy res debuff et, but i'm not really sure about it. What do you think guys? I think this way EF will stop being so broken and so OP but still will be one of the most powerful weps to use both in PvE and PvP.particle gun
Bolbi, i like your suggestions for particle gun:
Reduce attack speed tech from 40% to 25% (or 35%)
Base RoF reduced by 25%
Increase base damage by 25%
And change burn tech to compensate.
I'm just worried about reduce the base rof of it because low lvls pass through hard times to upgrade weps to lvl 6 and for upgrading et's. Couldn't be better to reduce more the attack speed tech for the equivalent of what you are suggesting of the base rof? so low lvl wouldn't be affected.Photons and teeth
Well, it seems that indeed these two weps are similar because they are getting similar nerfs. I like what myorum has suggested:
Remove attack speed tech
Reduce burn tech to 500%
Remove damage penalty from Projectiles ET
The damage received from projectiles wouldn't be much because of the spread, it would be pretty rare if the teeth/photon user could hit you with all the projectiles, he would need to be extremely close to you and in that case you would have more chances to kill him before he kills you.
"If you feel offended by what I wrote I think we have a language barrier going on..."
Now you are saying that i didn't got you because i'm not english speaker? Let me explain to you what happened:
When you said "Why not then just buff neutron, give it x2 longer range and x5 higher damage and let everyone go bananas?" Your argument was made by two kinds of fallacies, one called fallacy of straw man and the other called fallacy appeal to ridicule. Let me give you the links for this so you can read and understand what i'm talking about:https://en.wikipedia.org/wiki/Straw_manhttps://en.wikipedia.org/wiki/Appeal_to_ridicule
Maybe you didn't noticed what you were doing, but by telling me that you were making my argument the object of a joke and causing your comment had the effect of ridiculing me. You didn't fought my argument by valid propositions, you were making a vulnerable and false imitation of my argument so that way it created a false illusion to "beat" my argument. It's not a language barrier, it's pure logic...
So yes, i demand more respect from you when you are ridiculing me.
"you dont want to nerf PSG and then only add PVP penelties on all weapons so that pve is unaffected, this to make sure the "weaker" players can survive."
huh?? First, read this:viewtopic.php?f=5&t=12193&start=450
In the last post i made of my weps's opinion i never said i don't want psg nerfed. I was talking about choose either only to reduce its attack speed or to reduce its base leech, not both for the reasons i explained on that post. I agreed with the rest of psg changes, maybe you got confussed because i wrote "So choose only one of those two options to nerf" but i was just talking about those two nerfs in specific, not to throw away the rest of the changes. But still, if that would have been the case, then how is it possible you are saying i don't want psg nerfed when i'm saying on that post that "choose one of those proposed changes"? Which means nerf
one of those, please explain to me how is it that i don't want it nerfed when i'm voting for one nerf.
"What enemies requires you to have a strong PSG?"
Well, i've never said (again) that "i want to be able to kill enemies and that's why i want a strong psg". In fact, i don't want an OP psg. What i was saying on that post is to not affect low lvls/bad arts players with some of the nerfs suggested because those kind of players don't have a strong psg.
"Today you can see people solo exe/zhersis in under 1 min, is that not saying to you that something is wrong?"
Yeah, i know it: ppl killing exe in 20 secs, that's one of the reasons electro field should be severly nerfed no matter how good their +120 arts are. To kill exec in under a min you don't even need the best arts, you just need to have a seriously broken wep like EF. In the other hand, to be able to kill zhersis with cl in under one min, you need to farm for very good corro flat and rof arts for months (btw, this helps to maintain all those ppl playing the game for that long) which means those players have earned with hard work the ability to can kill zhersis in that time. But still, i'm not against nerfing cl.
"Just a 1,5 years ago soloing exe without death was almsot impossible or something only a handfull could do."
I'm not sure what you are saying with this. Then, all the current content should be hard? Starting since hyperion, should all the weps be super nerfed to the point of back then just because what happened like 5 years ago? I'm almost sure that this is not what you are implying, so please explain.