Suggestions for features or improvements
#27231 by AC-Archangel Thu Jan 29, 2015 1:10 am
I went back through the suggestions boards and read through them in my spare time to find the absoulute crème de la crème of ideas, I tried to select ideas based on amount of detail, relevance to the current version of astroflux(ideas similar to a reversion would get shot down but I would read them anyway)



Artifact Filter ideas-Caleb
Additional options that would be nice to filter our artifacts
Wed Jan 28, 2015 8:00 pm
viewtopic.php?f=4&t=4305

Warping to the same system
By Caleb
I really hate having to leave an area to change from pvp to pve.
Wed Mar 25, 2015 4:44 pm
viewtopic.php?f=4&t=4551

Mailbox
By TheCen
Be able to send players mail ingame that you can read without leaving the game. good for contacting players that aren't on atm.
Fri Dec 12, 2014 10:20 am
viewtopic.php?f=4&t=4015

Think about the hud
By Myster_Corak
A number of little touch ups that would make the hud 1000% better.
Sat Jul 26, 2014 11:16 am
viewtopic.php?f=4&t=3375

Clan Ranks
ByPrickles
More clan ranks to bestow more positions on players, could do stuff like planet wars squadrons etc.
Tue Jan 13, 2015 11:31 am
viewtopic.php?f=4&t=4185

Addition of random events and objects
By DaGGerz
We have an awfully empty pocket of space in af, lets fill it with the dangerous space junk real space has.
Thu Aug 14, 2014 6:36 pm
viewtopic.php?f=4&t=3501&p=22102#p22102

Tech upgrades and ship resets
By XiaolinDraconis
We got our slider for elite tech but individual weapon resets would still be nice.
Mon Jan 19, 2015 5:21 pm
viewtopic.php?f=4&t=4238

Syncing timed missions with friends
By nim
Would be nice in a group when someone says what now? to be able to do the same timed mishs.
Wed Jan 07, 2015 4:53 pm
viewtopic.php?f=4&t=4138

Clan ship colors
By DaGGerz
A little something that lets ppl know on sight what clan you belong to.
Sat Aug 17, 2013 5:35 am
viewtopic.php?f=4&t=1208

Useful commands
By Prickles
I really wish I could use /afk to auto tell people who pm me im afk among other stuff.
Tue Sep 30, 2014 1:43 pm
viewtopic.php?f=4&t=3736

Simple ideas I've seen in other mmo's
By Pariahus
Login tracking for clan members so you can see when they last logged, helps prevent inactives.
Thu Sep 04, 2014 5:10 pm
viewtopic.php?f=4&t=3626

Port this game from flash to unity web player
By Xellas
Unity web player is a nice little thing that makes games that are less buggy and better looking than flash
Wed Sep 17, 2014 4:05 pm
viewtopic.php?f=4&t=3678

Decide how much to recycle-TyTy
No I don't want to recyle all 51 adv chips just the one.
Tue Nov 18, 2014 3:35 pm
viewtopic.php?f=4&t=3942

Special Weapon Challenges
By Samuelf
Like Achievments on console games,except they mean something in pve.
Wed Feb 11, 2015 6:10 pm
viewtopic.php?f=4&t=4378

Domination team balancing
By AnthonyC118
Much as I love getting 4v2'd in doms it needs to stop
Fri Jan 09, 2015 7:18 am
viewtopic.php?f=4&t=4153

Suggested change to artifact levels and potentials
By DaGGerz
Start getting arts at the actual level you kill the mob consistently, no more lvl 1 arts from 120 mobs
Thu Jan 09, 2014 11:55 am
viewtopic.php?f=4&t=1927&p=12248#p12248



Teleportation interdiction
By Anthonyc118
viewtopic.php?f=4&t=4198
Thu Jan 15, 2015 5:31 pm
pull ppl out of tele and damage them for teleing, probably ineffective vs larvas but cool nonetheless.

Venturi boss idea
By Prickles
viewtopic.php?f=4&t=3771 (nice graphics btw.)
Wed Oct 08, 2014 2:02 pm
why am I the only one who likes prickles boss idea graphics?

Faction wars
By DaGGerz
Fri Sep 12, 2014 12:47 pm
viewtopic.php?f=4&t=3657&p=23059#p23059
Ever play soul cal 2 in the arcade? a bit like that clans choose what faction to join and freelancers are autoenrolled in the antor federation faction. fun times.



Ship camo
By DaGGerz
Fri Oct 03, 2014 6:36 am
viewtopic.php?f=4&t=3747&p=23575#p23575
Really want more options for painting ships please.

Tournaments
By Arekkusu
Sun Jan 04, 2015 6:05 pm
viewtopic.php?f=4&t=4123
As in ones held by the devs, they could give better prizes than I ever could.

Miniboss and boss system
By Wubbzy10
Sun Jan 04, 2015 6:17 pm
viewtopic.php?f=4&t=4124&p=27228#p27228
Ever play a game with a boss rush mode? if not imagine taking on all the games bosses one at a time until you reach exe.

Survival checkpoints
By DaGGerz
Fri Nov 14, 2014 4:15 pm
viewtopic.php?f=4&t=3922
Im tired of starting at wave 1 when I can make it to wave 5.

Fortress takeover
By Samuelf
Fri Jan 30, 2015 3:47 pm
Sounds a bit like gauntlet you and some friends make your way through maze filled with enemies, kill the core and escape.
viewtopic.php?f=4&t=4316&p=27307&hilit=Fortress+takeover#p27307

About mining and asteriouds
By Nightsky
Mon Feb 02, 2015 8:37 am
floating space rocks with some loot in them that can be mined using a special weapon.
viewtopic.php?f=4&t=4347

Optional objective for missions
By Samuelf
Tue Aug 26, 2014 12:46 pm
make missions harder by doing them a certain way for more loot.
viewtopic.php?p=22469#p22469


Worker Af-10[Controller/pet idea]
By Spy-1
Mon Aug 25, 2014 6:26 pm
A easily killed pet that gathers loot. doesn't hold as much as your ship and cant do much damage.
viewtopic.php?p=22439#p22439

The game needs better enemies
By Supernova
Fri Aug 22, 2014 3:08 pm
Proposed behaviours for enemies that would make them more interesting than just flying around a spawner.
viewtopic.php?f=4&t=3545&p=22383&hilit=The+game+needs+better+enemies#p22383

Ability to mark arts as "favorites"
By Xellas
Wed Aug 20, 2014 12:08 pm
most of us have accidently recycled arts we intended to keep, implementing this would help us be able to prevent that.
viewtopic.php?p=22328#p22328


Double xp
By DaGGerz
Tue Sep 09, 2014 10:26 am
This is actually talking about the doubled troon gainrate players with double xp gain, seems like a bug to me that should have been removed.
viewtopic.php?p=22998#p22998

Player profile!
By TyTy
Wed Jul 30, 2014 9:35 am
find out things about people you play with like their weapons k/d in pvp etc. all toggleable for privacy
viewtopic.php?f=4&t=3400
(Note: The name for this one had extremely common words in it making it a royal pain to find the link again.)

Small cargo suggestion
By TyTy
Fri Jul 25, 2014 4:56 pm
sorts items in your cargo bay based on what you have the most of at the moment rather than a static list.
viewtopic.php?f=4&t=3369

Ban players from being able to group with you
By TyTy
Mon Jul 14, 2014 9:07 am
prevent some random player from inviting a art thief by preventing them from grouping with you.
viewtopic.php?f=4&t=3274[/quote]


Part 2


[quote="DrWilyECoyote"]These ideas were all taken from the 4 months of suggestions that occurred while I was gone, hope you guys who haven't seen em take a look.

Command/Support ship....or Maybe New Art slot??
by AbBaNdOn
Sat Jun 13, 2015 7:55 pm
-provide buffs for your groupmates, either by using a set ship or by using a new art type that gets its own exlusive slot.
viewtopic.php?f=4&t=4994

Role system for ships.
by AbBaNdOn
Sat Jun 13, 2015 8:14 pm
-get bonuses and penalties to make the game more teambased and less solo medic based.
viewtopic.php?f=4&t=4995

Game Updates
by XiaolinDraconis
Mon Jun 08. 2015 10:25 am
-non mutable system message that lets all players know when the game has been updated
viewtopic.php?f=4&t=4958

New weapon damage mechanic! (buffs and nerfs CL as well.)
by EnderStar
Mon Jul 13, 2015 9:28
-While this starts as just talk about corrosive lightning, a intresting idea about changing the way damage types affect shields and health occur.
viewtopic.php?f=4&t=5125

Planet Wars Change
by CaptianFluxYou
Sun Jun 07, 2015 2:52 pm
-Za9000 aka TheStarved proposes an idea that makes planet wars about fighting and honestly seems quite balanced.
viewtopic.php?f=4&t=4953

/ignore issues
by teravel
Sat May 30, 2015 8:43 pm
-teravel addresses some issues i've had with ignore for a long time and Samuelf helps polish his thoughts on the matter.
viewtopic.php?f=4&t=4905

Clan suggestions
by Prickles
Sun May 03, 2015 1:20 pm
-prickles proposes some changes to the way clans are done(some of this kinda conflicts with CaptianFluxYou's suggestion above, but I guess its up to each players personal preference which they like more.)
viewtopic.php?f=4&t=4781

Bind artifact types to enemys(enemies*)
by Prickles
Thu May 21, 2015 4:50 pm
-Makes certain enemies have a better chance of dropping certain artifact types, similar to the way some mobs guarentee certain drops in other mmos.
viewtopic.php?f=4&t=4878

Improve/ Fix clan search, PLEASE!
By Blueturtle
Thu Apr 02,2015 3:40 am
-as Blueturtle highlights the current system makes searching for a clan a pain in the posterior, a fix would be nice.
viewtopic.php?f=4&t=4590

Power Regeneration Arts
by traf
Wed Apr 29, 2015
-Power regeneration artifacts as well as other seriously underused artifact line types are talked about buffing them in this thread.
viewtopic.php?f=4&t=4758

Bounty system
By DaGGerz
Mon Apr 27, 2015 8:13 pm
Bounty hunting can be a fun event for aggressive pvp heavy players.
viewtopic.php?f=4&t=4746

*New* Little Things to help new players
by tacocow
Wed Aug 26, 2015 5:09 pm
-Will_Smith aka the moderator Tactical_Fedora discusses adding buttons to the ui for links to wiki and forums.
viewtopic.php?f=4&t=5385

*New* Petition to label red crates
by Xticks
Sat Apr 04, 2015 8:44 pm
-Labels on weapon drops that would say whats in the crate.
viewtopic.php?f=4&t=4615#p29566

*New* Noobs and elite techs
by AnthonyC118
Mon Aug 24, 2015 8:14 pm
viewtopic.php?f=4&t=5354

-Deleted a shaper crystal, crystal was buffed some time ago.-
Last edited by AC-Archangel on Thu Jun 23, 2016 3:35 pm, edited 22 times in total.
#27323 by Draconis Sat Jan 31, 2015 1:51 am
Lots of good stuff in here. Might I suggest summarizing each idea, it's a very long list and a pain to go through all of them one by one. With a description and general idea of what they are I can determine if they interest me or not. Otherwise TL:DR

/ / /
#28042 by DaGGerz Tue Feb 17, 2015 8:59 pm
Cannot be stickied as it is an opinion thread - others would be upset their idea isn't here..

Image

#28359 by AC-Archangel Thu Feb 26, 2015 12:39 am
So after going back 18 pages I've decided to call it good there, seeing a lot of redundant or out of date suggestions at this point.

I will routinely update this thread as you bright kids post new good ideas, I ultiamately want other players to maintain this thread and add the new good ideas. so that way we don't find the same suggestion being posted 18 times.
#28527 by Blueturtle Mon Mar 02, 2015 2:32 pm
Thank you, Pariahus. This would be great- I have seen suggestion forums with 5 things related to the same suggestion,and I've had to use URL link posts to link them all together.Your method seems better,and a lot less work for me.

+1 vote for sticky.

-Blueturtle

Defence is better than no fence.
-GA Blueturtle bXg
#28531 by Myster_Corak Mon Mar 02, 2015 6:18 pm
What about some more formatting in your posts and a timestamp when the idea was suggested?
And grouping similar ideas would be nice.

If stickying is not possible here, it could be moved to general discussions.

regards ~Corak the Mysterious

Remember the collection of good suggestions (by Pariahus): viewtopic.php?f=4&t=4306

Now uses board style CA orbital
#28562 by AbBaNdOn Tue Mar 03, 2015 5:10 pm
Just gonna post here so Pariahus stops asking if i have seen it!!!!

==LV 120==
Last Seen flying: Skeletor, Golden Heart, or Medic (rarely Nuetron X, Larvae)
--If you like somebodys ideas or suggestion SAY SOMETHING to support it--
#28836 by Blueturtle Sat Mar 14, 2015 8:53 pm
Went back to the beginning and read through all the suggestions.Bumped/commented on the ideas I liked. :ugeek:
So...
Common suggestions include:
New Sectors,New Systems
(Sectors are instances(ex.Hyperion) , systems are groups of Sectors (ex. Antor) )
New ships
New Weapons
New enemies
Banking materials/vault storage

Common discouraged suggestions:
More servers.
Reason this is a bad suggestion:
(To be added later.)

Defence is better than no fence.
-GA Blueturtle bXg
#50666 by DaGGerz Fri Apr 22, 2016 6:32 pm
Stop bumping with nothing meaningless to add, it just clutters this otherwise fantastic thread.

Image

#50896 by AC-Archangel Mon Apr 25, 2016 2:39 am
Sticky my thread so they dont have to, and maybe when the dust and rotten apples are clear from your ahem other issue atm ill revive it XD
#54303 by traf Wed May 25, 2016 10:11 pm
wow, there is a lot of good stuff in here, and a lot of still still should be added.

Please feel free to private message me!

"Do not rebuke mockers or they will hate you; rebuke the wise and they will love you."

“Don't write so that you can be understood, write so that you can't be misunderstood.”
― William Howard Taft
#54661 by AC-Archangel Wed Jun 01, 2016 2:06 pm
Image


I saw this got stickied last night.

There is much to be done, Here's a list of things I plan to do to the megathread:

1. Go back through the ideas on here and figure out which ones should be removed.

2. Try a new formatting method so that I can be able to remember easier in the future where I left off pouring through the forum.

3. Get some nice mod to delete all the bumps, I need to make this look prettyful. traf edit: done! if I missed one pm me :)

4. Attempt to acquire a new set of players to help vet ideas I read through.

5. Of course ill need to start reading through ideas again to get us back up to date.

So much to do so much to do

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AstroFlux is a MMO space shooter with numerous weapons, upgrades and abilities. Explore the galaxy and collect space junk to gain resources for new technologies.