Suggestions for features or improvements
#42683 by Monohelix Wed Feb 03, 2016 5:10 pm
Shiv3r wrote:what about this: a scrap-collecting pet? is that a good idea?

Seems lazy, tractor beam does the same thing.
#43419 by theFluxer Mon Feb 15, 2016 11:41 pm
Weapon Name:
PA Lightning

Description:
The PA Lightning is an extraordinary weapon. You can kill an enemy with it, or heal an injured group member.

I hope we can get this on the game!!! :) :) :) :D :D :D

Graphics:
The PA Lightning has the same graphics as the Lightning you get from Tfat but will be colored red when killing an enemy and green when healing a group member.

Stats:

On Enemy
_________
Damage 7points
Range 5points
Refire 10points
Energy 8points
Difficulty 2points

On Player
________
Damage 0 points
Range 5 points
Refire 10 points
Energy 8 points
Difficulty 2 points
Heal 4 points (on group member)


Acquire:
Weapon Factory: Vibrilian; 150k steel, 50k hydrogen crystal
Bionic Larva 0.1%
Renegade Medic 1%
Elite Repair Probe 5%

Image:
Attachments
PA_Lightning.png
PA_Lightning.png (968 Bytes) Viewed 3512 times
Last edited by theFluxer on Thu Mar 24, 2016 8:55 pm, edited 2 times in total.
#43913 by NinjaKaleSplat Tue Feb 23, 2016 12:46 am
E42 Smart Gun (Purple):

Price: 440,000 troons

Damage Type(s): Kinetic + Corrosive

Special Ability: Lower Kinetic Resistance (10% at base)

Damage: 6
Range: 5
Refire: 7
Energy: 5
Difficulty: 2

Upgrades are the same as Blood-Claw S28, with the few exceptions:

Level 3: Lower Kinetic Resistance by 5%
Level 6: Lower Kinetic Resistance by 10%

Techs:

Add an additional 50% Energy damage
Improve Range by 35%
Disable target healing for up to 10 seconds
Disable shield regeneration for up to 10 seconds
Lower Kinetic Resistance by an additional 10%

V88 Smart Blaster (Green):

Price: 305,000 troons

Damage Types: Energy + Corrosive

Special Ability: Damage over time.

Damage: 2
Range: 5
Refire: 8
Energy: 2
Difficulty: 2

Upgrades are yet the same as Blood Claw.

Techs:

Add 50% Kinetic Damage.
Improve Direct Damage by up to 40%
Increase Rate of Fire by 25%
Reduce Target Armor by 20% for up to 10 seconds
Leech up to 120% Health and Shield.
Lower Energy Resistance by 30%

Do not make yourself the protagonist, or it will seem everyone else is the antagonist. I learned that the hard way.
#45996 by Nightsky Mon Mar 28, 2016 8:18 pm
What about a missile that is big
Image
splits into more smaller missiles
Image
which split into even more smaller missiles
Image
and then result into a very big series of explosions
Image
?

no stats, but concept, you know what i mean. a missile that splits into more missiles which split into more missiles which explode.

Image
Can I advertise my game in this forum? Others are allowed as well!
#53551 by Zhi Yuan Sun May 15, 2016 5:20 am
Weapon Name: EMP Blaster
Description: Disables Target for x seconds after x shots fired
Graphics: Depends on Developers
Stats: Damage: 0 , EMP Damage, 5(Seconds), Fire Rate: 2 shots per second
Upgrades:
Level 0: Disables target for 5 seconds after 10 shots fired.
Level 1: Disables target for 7 seconds after 9 shots fired.
Level 2: Disables target for 7 seconds after 8 shots fired, Fire rate now 3 shots per second.
Level 3: Disables target for 10 seconds after 8(16 bullets) shots fired. You now fire 2 EMP bullets simultaneously.
Level 4: Disables target for 12 seconds after 7(14 bullets) shots fired.
Level 5: Disables target for 15 seconds after 6(12 bullets) shots fired, Fire rate now 4 shots per second.
Level 6: Disables target for 20 seconds after 4(12 bullets) shots fired. You now fire 3 EMP bullets simultaneously.
Elite Tech: Depends on Developers.
How to Acquire: Kill Vice Admiral Ahrgeris and the weapon has a 0.01% chance of drop(Maybe)

I'm not gone. I'm watching you.

-Duncan Idaho - 2374689
VEGA Conflict
https://www.kixeye.com/game/vegaconflict/home/
#54447 by clinker007 Sat May 28, 2016 2:33 pm
"You are being Fooled" Weapon!
This weapon does no dmg,but it will say to a player that was being hit by this weapon are "you are fooled man!,gg"
this weapon are only fireable on april fools day :)
this weapon was full range upgrades:
lv1:increase range by 10%
lv2:inc range by 37%
lv3:increase range by 40%
lv4:increase range by 25%
lv5:increase range by 30%
lv6:increase range by 50%
this weapon was like aureus beam,but you can only fire 1 per min!

"levels are only numbers,thus it neither tell you are strong nor weak"
#54488 by Tefat Sun May 29, 2016 12:36 am
Survey Probe


Image

http://i.imgsafe.org/a390c49e04.png


Image

http://i.imgsafe.org/a39cae70d6.png



+500% speed

Cant be fired upon (cant die), cant use any weapons

Cannot be agggro'd onto (cant use for luring things)

Purely passive and is used to mostly spectate fights, or just to make cool videos, or to enjoy space.

~Tefat

#55511 by I_Am_Jarvis Fri Jun 17, 2016 6:30 am
Here's a list of links that sum up my own weapon ideas. Keep in mind that one in particular shows up twice, but does have differences.

*Sticky Teeth/Sun Gun: viewtopic.php?f=5&t=5894&start=30
*Grapple Beam: viewtopic.php?f=5&t=5894&start=60
*Star Fire/Necro-Wave**: viewtopic.php?f=5&t=5894&start=75
- Drone Fighter/ Harvester drone summons: viewtopic.php?f=25&t=10029&start=15
-Pulsar (and possibly Orbital Torpedoes... Depending...): viewtopic.php?f=4&t=10511
-See just about all entries here: viewtopic.php?f=25&t=10503

*Please excuse the poor artwork... They were among my first creations using Paint, EVER (No, really...)
**Probably rips off Noxium Nova, although it IS more similar to Algae Nova Gland than a Nova... sooo... I'll let you guys be the judge of that...

Many a day, I go through mental debates:
Is there any exception to the 3-Ates?
"Tolerate, Compensate, Mediate."
Alas there is none, they are so great.
Perhaps you can try, but only your best.
For every time, these shall pass the test.
-E. Jarvis
#55512 by I_Am_Jarvis Fri Jun 17, 2016 6:33 am
Nightsky wrote:What about a missile that is big
Image
splits into more smaller missiles
Image
which split into even more smaller missiles
Image
and then result into a very big series of explosions
Image
?

no stats, but concept, you know what i mean. a missile that splits into more missiles which split into more missiles which explode.

Soooo basically a Splitting Jericho Missile? (Yes that was a freaking reference. I can make those too if I want to, dangit!)

Many a day, I go through mental debates:
Is there any exception to the 3-Ates?
"Tolerate, Compensate, Mediate."
Alas there is none, they are so great.
Perhaps you can try, but only your best.
For every time, these shall pass the test.
-E. Jarvis
#59476 by njnewson Thu Aug 18, 2016 7:02 pm
I think that the Pets like the orbs need to be better. In some games you can control the "wingman" by giving them simple comands such as "defend me" or "defend someone else". There are also attack ones like stand down or attack the highest hit point thing. That would help tons
:D

Pods gave me stuff that wasn't bad. I can't hate
#59479 by njnewson Thu Aug 18, 2016 7:21 pm
I would kill for another weapons slot. But lol it will be only for pets. I think they have potential unlike many. Good if ur lazy OR lonely. :D :D

Pods gave me stuff that wasn't bad. I can't hate
#60939 by TacticalFedorine Sun Sep 11, 2016 3:55 pm
I have a simple weapon idea:
Star Boomerang

http://imgur.com/SueZM1E

Description:
The star boomerang looks like the normal boomerang that the ship Aurora has, but just a little brighter.

The star boomerang circles back to you once it is shot from your ship.
It deals damage to the enemies that it hits on its way and when it lands back on you....it will heal you!
Making you able to damage an opponent and heal yourself quickly at the same time.
It is really good in both PvP and PvE.

http://imgur.com/eqbnTCS

Stats: ( for level 1 player with no upgrades, troons or artifacts)
Damage: 200 ( 100% energy)
Range: 750 pixels
Speed: 700 pixels
Protegiles: 3
Piercing: Yes ( 3 )
Firerate: 1 per sec
Heal: 25
Power consumption: 20 per shot

Upgrades:

Level 1: + 20% damage + 10% range + 10% speed
Level 2: + 30% range + 30% speed + 20% firerate (0.8sec)
Level 3: + 20% heal + 1 extra protegile ( New colour: Bright Green)
Level 4: +1 pierce + 30% damage
Level 5: + 10% heal + 20% range + 20% speed
Level 6: + 50% damage + 50% heal + 1 pierce + 1 protegile ( New colour: Bright Yellow)

Elite Techs
Increase Direct Damage: 1% each upgrade
Increase Direct Heal: 1% each upgrade
Increase Range: 1% each upgrade
Reduce Power Cost: 1% each upgrade
Kinetic DoT: start at 100 damage for 5 sec
Add 1% damage each upgrade



The Star Boomerang is obtained from the weapon factory in Cyanapasian for 250k steel and 25k hydrogen crystals
Last edited by TacticalFedorine on Fri Sep 30, 2016 9:08 pm, edited 4 times in total.

Who is online

Users browsing this forum: No registered users and 1 guest

About

Welcome to the AstroFlux forum! This forum is here to provide you with a friendly environment where you can ask questions and receive helpful information from experienced players. Please Join the discussions in the Astroflux forums. The game developers are active here and are happy to hear what you think!

AstroFlux is a MMO space shooter with numerous weapons, upgrades and abilities. Explore the galaxy and collect space junk to gain resources for new technologies.