Post what you've discovered, guides, hints & tips
#71220 by TheScythe Mon Apr 24, 2017 2:19 pm
Gatling laser used to have a particularly low limit, at the equivalent of 67% attackspeed. This was changed a few balance updates ago. Normally the caps are very high. For math zero gland for example, you would require 3400, 3900, 6800, 7900 (depending on techs) percent increased attack speed to hit the limit.

#71229 by traf Mon Apr 24, 2017 3:27 pm
And that's why neutron gun in dom is so dangerous. It could be 20K dps or 200K dps, and you won't know until you hit it.


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#71237 by AC-Archangel Mon Apr 24, 2017 7:02 pm
Nerf noobtron, i have noticed a visual cap on plasma blaster(possibly its a rof cap havent extensively tested) whether ive got just 71% ias or 130% ias in arts on, number of onscreen bullets seems the same.

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#71256 by TheScythe Tue Apr 25, 2017 11:48 pm
I am sure of both its accuracy and precision. I have tested it both mathematically and experimentally.

Unless you mean Magentas calculation ofcourse - it is a heavily simplified compared to the real equation but seems to get somewhere close to the minimum bounds.

#71275 by TheShredder Thu Apr 27, 2017 6:15 am
instant auto lock-in weapons don't have a rof cap(siphon,lightningS,beamer)

#71279 by TheScythe Thu Apr 27, 2017 11:58 am
Ah yes thats correct, the cap is there for projectile/sprite based weapons.

#73547 by POTLKING Sat Sep 02, 2017 2:53 pm
There is no cap

I believe that speed is controlled by an equation, based on the graph

here it is

(sorry for this math XD, its what i do best lol)


k is a constant, this number could be anything in the code and it never changes

x and y are ur speed, and the boost in speed, this includes artifacts AND E ability

So this means, you can go infinitely fast, but you would need a infinitely large speed boost from ur arts and E to do so.

This also means you cant be at 0 speed :)

Why do i think this is true?

I'd recognize that darn graph, the first one in the original post anywhere.

I am pretty sure about this, the graph tells us everything

If you want you can search it up

Also, this is my idea, i didnt steal it, its all original ideas from myself.




#73585 by Jpsi Mon Sep 04, 2017 12:20 pm
I don't think Potlking means bad, but he has less experience in modellnig and experimentation apparently.

Potlking, feel free to test any phenomenon that seems unclear in game and report your results here if you want (always specify your method). We will be more than happy if you share your findings with us. However speed has beautifull been tested by Magenta already, so I am not sure if this aspect can be understood further.

The only thing I missed from the first post are the error bars of the measurements :twisted:

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AstroFlux is a MMO space shooter with numerous weapons, upgrades and abilities. Explore the galaxy and collect space junk to gain resources for new technologies.