Greatings,
Here comes a long overdue summary of an analysis I did about our Astroflux arts, and how to compare them.
Or: here are some information you never wanted to know about arts, but then, there're there so why not
Thanks to Will for sharing some useful data back in June to get me started on the multi-arts analysis !!
Let me start by the end:
https://docs.google.com/spreadsheets/d/ ... sp=sharing
See the explaination in my third post. Bassically gives you the power of one art, and allow you to compare several arts with multiple lines.
The total unit level tells you something about how good/bad one art is:
- <1 : entry level arts
- 1-2 : low level arts
- 2-3 : average level arts
- 3-4 : good arts
- >4 : very good arts
The purple column allows you to create your own units, if you want to fine tune your value.
How I use the spreadsheet: I usually put the spreadsheet open on the left of my screen, while having astroflux open on the right side. My mouse stay on astroflux without clicking on the windows, so I can stay typing the art value in the spreadsheet while seeing the popup thanks to my mouse. I can go quickly from one art to another by moving my mouse. That's the reason why in the spreadsheet you can type everything: you can fill without using your mouse, which stay on the astroflux windows to show the popup.
(nb this gives a more accurate information, but is less practical to really know which art will get you the best values in your gameplay)
https://docs.google.com/spreadsheets/d/ ... sp=sharing
In this link you may find a spreadsheet with the possibility to fill in your arts and see they level equivalent. This can be useful to quickly compare 2 or 3 arts.
You may use this spreadsheet and copy it if you want.
The idea behind it is simple: each line of an artifact can be converted to a individual art level. So if you do this for each single line, you can come back to individual art level equivalent, and calculate the total level of your art.
You just have to fill in:
- in yellow, the value of the line (ex = 60%, or 1600.0). Don't forget the % sign for pourcentage !!! It will not do it for you !
- in blue(ish), the type of the line. You have to fill in a number, like 1 for instance if you have a % health, or 25 if you have a % rof. The value of each stat can be found in the table on the right side.
Let see one example:
Imagine you have those 3 arts, and you want to compare them:
Example1_arts_small.jpg (26.08 KiB) Viewed 14343 times
Using the spreadsheet you can see this:
Example1_EQ1_small.jpg (52.97 KiB) Viewed 14343 times
The conclusion is that the first arts has a better level equivalent (163.9), and will give you more stats.
But the second has almost the same level (162.3). Which is better will depends on the stat you want to use, but you know that in term of optimization, if you are using every single line, both arts will be (almost) as effective.
However, in practice you may not need the extra % corro resist, so you can also compare those 3 like that:
Example1_EQ2_small.jpg (57.24 KiB) Viewed 14343 times
Which make the third arts better in term of efficiency (if you want some defense of course).
You end up with an artifact of level 163.9 (equivalent), 131.6, and 148.4. I hope this make sense
In the next 2 posts I will go more in details about how the table works, and some fact about arts value.
Enjoy !
Here comes a long overdue summary of an analysis I did about our Astroflux arts, and how to compare them.
Or: here are some information you never wanted to know about arts, but then, there're there so why not

Thanks to Will for sharing some useful data back in June to get me started on the multi-arts analysis !!
Let me start by the end:
https://docs.google.com/spreadsheets/d/ ... sp=sharing
See the explaination in my third post. Bassically gives you the power of one art, and allow you to compare several arts with multiple lines.
The total unit level tells you something about how good/bad one art is:
- <1 : entry level arts
- 1-2 : low level arts
- 2-3 : average level arts
- 3-4 : good arts
- >4 : very good arts
The purple column allows you to create your own units, if you want to fine tune your value.
How I use the spreadsheet: I usually put the spreadsheet open on the left of my screen, while having astroflux open on the right side. My mouse stay on astroflux without clicking on the windows, so I can stay typing the art value in the spreadsheet while seeing the popup thanks to my mouse. I can go quickly from one art to another by moving my mouse. That's the reason why in the spreadsheet you can type everything: you can fill without using your mouse, which stay on the astroflux windows to show the popup.
(nb this gives a more accurate information, but is less practical to really know which art will get you the best values in your gameplay)
https://docs.google.com/spreadsheets/d/ ... sp=sharing
In this link you may find a spreadsheet with the possibility to fill in your arts and see they level equivalent. This can be useful to quickly compare 2 or 3 arts.
You may use this spreadsheet and copy it if you want.
The idea behind it is simple: each line of an artifact can be converted to a individual art level. So if you do this for each single line, you can come back to individual art level equivalent, and calculate the total level of your art.
You just have to fill in:
- in yellow, the value of the line (ex = 60%, or 1600.0). Don't forget the % sign for pourcentage !!! It will not do it for you !
- in blue(ish), the type of the line. You have to fill in a number, like 1 for instance if you have a % health, or 25 if you have a % rof. The value of each stat can be found in the table on the right side.
Let see one example:
Imagine you have those 3 arts, and you want to compare them:
Using the spreadsheet you can see this:
The conclusion is that the first arts has a better level equivalent (163.9), and will give you more stats.
But the second has almost the same level (162.3). Which is better will depends on the stat you want to use, but you know that in term of optimization, if you are using every single line, both arts will be (almost) as effective.
However, in practice you may not need the extra % corro resist, so you can also compare those 3 like that:
Which make the third arts better in term of efficiency (if you want some defense of course).
You end up with an artifact of level 163.9 (equivalent), 131.6, and 148.4. I hope this make sense

In the next 2 posts I will go more in details about how the table works, and some fact about arts value.
Enjoy !
Last edited by Jpsi on Mon Dec 05, 2016 8:01 pm, edited 12 times in total.
Table ship stats: https://docs.google.com/spreadsheets/d/ ... 0dy2R6OuJ8
Arts analysis: viewtopic.php?f=14&t=11523
New ship ideas: viewtopic.php?f=4&t=6003
Arts analysis: viewtopic.php?f=14&t=11523
New ship ideas: viewtopic.php?f=4&t=6003